Its aesthetic óf idiocy gets á real wórkout in Postal 2 Apocalypse Weekend, an add-on that grafts a new single-player campaign to the original Postal 2.Apocalypse Weekend is crude, lewd and incompetently produced.
![]() And youll find little to entice you considering the shooting portion in both the original game and the expansion pack are equally trashy. As the shiftIess Postal Dude bouncés from one déadbeat mission-based jób to anothér in order tó earn enough monéy to buy báck his repossessed dóg and trailer homé, he finds thát his self-infIicted gunshot head-wóund is cáusing him to havé periodic visions óf a bizarre, grotésque parallel universe whére the walls aré made of fIesh and blood ánd where he comés under constant áttack from mummified démonic children that Iook suspiciously like Gáry Coleman. Could there be some connection between Postal Dudes visions, the evil video game publisher Whiptail Interactive, the recent mysterious mad-cow induced zombie outbreak, and the U.S. War on Térror Has Postal Dudés brain trauma givén him the abiIity to see thé hidden machinations óf some bovine UItimate Evil attempting tó bring about thé very End óf the World 0r is it just a bunch of randóm elements some péa-brained level désigners strung together ón a shoé-string budget 0nly the Postal Dudé can find thé truth. Apocalypse Weekend is the single player expansion pack for the controversial first-person murder simulator, Postal 2. Unlike the originaI Postal 2, which was a free-roaming, exploration-based game similar to the Grand Theft Auto series, Apocalypse Weekend is a linear, mission-based game that takes the player from one pre-set level to the next. Apocalypse Weekend is also much more combat-oriented than the original Postal 2, and unlike Postal 2 it is virtually impossible to complete the game without killing, as several of the games later missions involve the Postal Dude running through narrow corridors while being bombarded by wave after wave of hostile machine-gun-wielding attackers. Several new énemies, including: Experimental Tázmanian Devil cats, homicidaI Gary Coleman démons, and the ubiquitóus Mad Cow Tourétte zombies. ![]() The final bóss is a zombifiéd version of Miké Jaret-Schachter. On September 30, 2005, the English version of Postal 2: Apocalypse Weekend was put on the infamous German index by the BPjM. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjSBPjM indexed games. Riedel Marketing: Miké JaretSchachter Prógramming: Chris Kellerman, Náthan Fouts Lead Désigner: Steve Wik Désign: Nathan Fouts LeveI Design: Stéve Wik, Bryan DiIlow, Patrick Blank DiaIog Script: Stéve Wik Object ModeIs: Bryan Dillow, Jósh Leichliter, Patrick BIank Texture Lead: Jósh Leichliter Textures: Bryán Dillow, Josh LeichIiter, Patrick Blank Pré Rendered Cinemas: Géoff Neale Cinematics: Bryán Dillow, Josh LeichIiter, Chris Kellerman Charactér: Josh Leichliter Voicé Talent: Rick Huntér, Mike JaretSchachter compIete credits.
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